AI Insights · Timothy · July 2022
Top 5 Season Pass Games in the US: Q2 2022 Performance Overview
In Q2 2022, the top 5 season pass games in the US showed varied performance trends in terms of downloads, revenue, and active users. Discover key insights from Sensor Tower's latest data.
In Q2 2022, the top 5 season pass games in the United States presented diverse performance metrics across downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Candy Crush Saga from King saw its weekly revenue consistently hover around $9M to $10M, with a peak of approximately $10.1M in mid-May. Weekly downloads showed a downward trend, starting at 235K at the end of March and gradually decreasing to around 190K by the end of June. Active users fluctuated, peaking at around 3.1M in mid-June before dropping to 2.7M by the end of the quarter.
Royal Match from Dream Games displayed a steady weekly revenue, starting at approximately $4M and reaching a peak of $4.4M in the last week of June. Downloads experienced a decline, beginning at 152K at the end of March and decreasing to 98K by the end of June. Active users saw an overall increase, ending the quarter at around 366K.
Clash of Clans from Supercell had a variable revenue trend, starting at $5.1M in late March, dropping to a low of $2.8M in late May, and then recovering to $5M by the end of June. Downloads were relatively stable, averaging around 100K per week. Active users showed minor fluctuations, maintaining an average of around 7.5M throughout the quarter.
Homescapes from Playrix experienced a steady weekly revenue around $3.5M, peaking at $3.8M in early May. Downloads saw a significant decline from 124K at the end of March to around 64K by the end of June. Active users remained relatively stable, averaging around 1.2M to 1.3M throughout the quarter.
Candy Crush Soda Saga from King maintained a consistent weekly revenue around $3.5M, with a slight decrease towards the end of June. Downloads fluctuated, peaking at 91K in early May before settling around 54K by the quarter's end. Active users showed a slight increase, ending the quarter at approximately 997K.
These insights, derived from Sensor Tower's data, highlight the dynamic performance of top season pass games in the US during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.